Roguelike card game Balatro has generated almost $1 million in its first seven days on Apple’s App Store and the Google Play Store. Since September 26th, the indie title has risen and risen in daily ...
Another week, another conference. This week, Pocket Gamer Connects returned once again to Helsinki. Only this time, it was part of a series of shows to form Finnish Games Week, which included ...
Epic Games is lowering its royalty fee to 3.5% for games made in Unreal Engine starting January 1st, 2025. However, those games must be released on launch day on the Epic Games Store. The discounted ...
HoYoverse’s latest action RPG Zenless Zone Zero has surpassed $150 million in gross mobile revenue in less than three months since launch. The milestone marks yet another accomplishment for the ...
Epic Games Store has generated more than 10 million installs on mobile to date The Fortnite maker is targeting 100m installs on mobile, a third of its 300m PC store downloads "We fight so that we can ...
Konami’s latest baseball game is taking a more authentic approach to the sport, as MLB Pro Spirit launches on iOS and Android this autumn. The Japanese corporation received a licence from MLB and the ...
Pocket Pair’s Palworld is making its way to mobile through a deal with PUBG publisher Krafton, confirming speculation that’s been swirling around the internet in recent weeks. The rumour began on ...
Monopoly Go developer Scopely has taken the number one spot in this year’s Top 50 Mobile Game Makers list - revealed during Pocket Gamer Connects Helsinki 2024 - following a stellar year for the ...
To keep you up to date with the latest movers and shakers in the mobile games industry, we've put together a regular roundup of the latest hires, promotions and, in some cases, exits. If you've ...
Craig Chapple and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. And for the first time... we recorded a video version of the Week in ...
New developer The Three Thousands is a Melbourne-based startup looking to make video games that merge racing, motorsports, and pop culture. The company was founded by three industry veterans with ...
Publishers don’t need to bring all their players to their direct-to-consumer web shop to have a substantial impact on profitability, according to Nexus CEO Justin Sacks. Sacks was speaking at a ...